Archaeological Illustration
In the world of Archaeology, there is suddenly an “emphasis on digital recording” (Morgan et al. 2018). Old methods of recording, like illustration, are overlooked in favour of newer methods. But illustration is a timeless method of recording that archaeologists use to see, understand, and interpret (Morgan et al. 2018) an artefact in a way that photography cannot. It is an intimate investigation, which can “present compelling … arguments” (Morgan et al. 2018). However, we must consider whether it is ethical to illustrate artefacts such as human bones. To investigate this, I conducted a scale drawing of an animal bone, demonstrating the long and complex process. I then sketched a human skull, to investigate whether this is a more ethical practice, whilst still providing information that can be communicated to audiences.
Scale Drawing
Selection – Ensure that the bone is not too fragile to be handled. The bone I selected was a sheep radius from the roman site, Malton.
Measurements – Measurements are taken of the length and width of the bone to form guidelines. This is done using a calliper, which requires the bone to be handled, and so it is imperative to be careful. These measurements are dotted on the paper.
Outline – Using the measurements taken, an outline is created. I drew the bone from the front and back to capture all the important details.
Details – Investigate the bone carefully and add details. For example, cut or bite marks and damages. Shading the bone can also add depth and demonstrate how it looks to the naked eye.
Sketching
I chose to sketch the Towton Soldier, a man who was killed 557 years ago in the Battle of Towton. We do not know whether he fought for the House of York or Lancaster, as he was buried in a mass grave, along with some of the other 28’000 men who died.
Before I begin, I take a reference photograph. I cannot properly work in the museum where the skeleton is housed, so I decide to sketch quickly, and add details later. I focus on the skull, as this is an interesting part of the skeleton that shows both pre and peri-mortem injuries.
My sketch was created using a pencil and a blank sheet of paper, and further edited with a black pen. I began in the museum, looking directly at the subject, before using reference pictures. The image is not as technical as an archaeological illustration, as it lacks a scale or context, however it does have the details that I wished to convey. This is important, as archaeological drawings are mainly used to “convey to the observer the features of the original which the illustrator wishes to present” (Piggott 1965).
My finished sketch shows the important aspects; the missing upper teeth, the fracture in the cranium, the damaged mandible and the small holes in the skull just underneath the bottom teeth. The sketch is simple and easy to ‘read’, even for someone who does not have any prior knowledge of archaeology.
It is ethical to sketch the human bones, as they were undisturbed, and this still gave an image that portrays information to this audience, without being too technical or invasive. However, from an archaeological perspective, the sketch may be better used for engagement rather than in archaeological material, whereas the scale drawing could be used in reports and other technical documents, as it is much more accurate.
Word Count – 545
Bibliography
Adkins, L and Adkins, R (1989) Archaeological illustration. Cambridge University Press: Cambridge
Battlefields of Britain (nd) Battle of Towton (1461). Accessed 09/11/2018. Available at: http://www.battlefieldsofbritain.co.uk/battle_towton_1461.html
Morgan, C and Wright, H (2018) Pencils and pixels: drawing and digital media in archaeological field recording. Journal of Field Archaeology, 43 (2), 136-151
Piggott, S (1965) Archaeological draughtsmanship: principles and practice part I: principles and retrospect. Antiquity, 39, 165-176
White, K (2018) Roman Britain: DERVENTIO BRIGANTVM. Accessed 09/11/2018. Available at: http://roman-britain.co.uk/places/derventio_brigantum.htm
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